

The complete list of Cloud’s swords may seem relatively short, especially given the amount of time players can invest in Final Fantasy 7, but players get plenty of use out of Cloud’s broadswords throughout the game. The Fusion Sword is the Swiss Army knife-looking sword that hides a total of six smaller swords in it and in Cloud's signature motorcycle, Fenrir.

There is one other sword that Cloud wields, but it isn’t until the Final Fantasy VII: Advent Children sequel film. Players can only get one Ultima Weapon in a playthrough, and that’s by defeating the Ultimate Weapon in an optional boss fight. The most powerful sword Cloud can wield is easily the Ultima Weapon, a recurring weapon trope in the Final Fantasy series. Cloud Strife Classification Type Broadsword Range Melee Specifications Abilities Triple Slash Attack Power Initial: 23 Max: 77 Magic Attack Initial: 31 Max: 105 Materia slots Initial: Max: A greatsword cast from carefully selected iron ore. For pure spellcasting roles, Iron Blade is outclassed by other weapons, but the Iron Blade does not compromise as heavily.Some of the trickier swords Cloud can equip include the Yoshiyuki, which doubles its attack when a party member is down, and triples it when both other party members are reduced to zero HP. Cloud should take advantage of the magic attack bonus and his own high Magic attribute, while also guarding often in melee range to take advantage of attacks. When using the Iron Blade, Cloud's role focuses more on defense and spellcasting than on dealing physical damage. Furthermore, the Mythril Saber has a much higher magic attack bonus, and more abilities that improve Cloud's spellcasting. Twin Stinger has similar materia slot growth as the Iron Blade, but its slots link earlier, and it provides greater MP. The Hardedge is a weapon for Cloud in Final Fantasy VII Remake. Iron Blade also includes an ability that improves Cloud's limit break damage.Ĭompared to Cloud's other weapons, the Iron Blade provides fairly high durability, particularly in terms of physical defense. In the earliest concept sketches Clouds sword was smaller and thinner and had a single slot used to attach the weapon to a stud on Clouds back. Clouds 6 Weapons In The Final Fantasy 7 Remake On PS4. Its greatest boon to Cloud's durability is Reprieve, which allows him to survive fatal attacks at 1 HP, though this is only obtained at the sixth weapon level. Most of its unlocks focus on improving Cloud's durability, with one ability boosting healing spells Cloud casts on himself by +50%, one reducing physical damage Cloud takes by 10%, and another improving the strength of Cloud's counters in Punisher Mode by +5%. It provides a fairly high magic attack, second only to the Mythril Saber, while still providing a respectable attack power stat. The Iron Blade focuses on durability and spellcasting. I haven’t played Final Fantasy 7 and haven’t even really played a Final Fantasy game, but I do know Cloud has 1. Survive an otherwise fatal attack with 1 HP. Increases damage dealt by fire, ice, lightning, and wind attacks. Iron Blade Sub-Core V - Weapon Level: 6 - Required SP: 16 Iron Blade Sub-Core IV - Weapon Level: 5 - Required SP: 14 Recover MP when taking significant damage.Īdds an additional materia slot or links two existing slots. Iron Blade Sub-Core III - Weapon Level: 4 - Required SP: 12 Significantly increases the effectiveness of healing spells cast on you when HP is 25% or lower. Increases the rate at which the limit gauge fills when HP is 25% or lower. Iron Blade Sub-Core II - Weapon Level: 3 - Required SP: 8 These strikes hit enemies multiple times and increase the chances of stagger. The buster sword comes equipped with the Focus Thrust ability, allowing Cloud to lunge toward an enemy with a piercing strike. Increases defense when HP is 75% or higher. Players start with the buster sword as the standard weapon for Cloud. Increases magic attack power when HP is 75% or higher. Iron Blade Sub-Core I - Weapon Level: 2 - Required SP: 6 Increases damage dealt when countering in punisher mode. Reduces physical damage taken when successfully guarding. It has the highest maximum magic damage stats at 164 and even its base stats of 92 can make Aerith a force to be reckoned with. The Mythril Rod is arguably Aerith’s best weapon. Physical Damage Reduction 10% when Guarding The Mythril Rod will become available for Aerith in the Train Graveyard in Chapter 11. Skills Iron Blade Core - Weapon Level: 1 - Required SP: 4
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Nail Bat advertisement How to Get the Nail Bat: Complete the Chapter 8. Final Fantasy 7 Remake Intergrade Intermission Review - Half-Measureġ1 June 2021 Upgrades Materia slots Materia slots Iron Blade How to Get the Iron Blade: The Iron Blade is given to Cloud as part of the story in Chapter 3 - Home Sweet Slum.
